Welcome to JFTime, home of the official JFT blog. Members of the world famous JFT take some time to share their thoughts on politics, economics, and world disaster funds like the "Buy Tim a Razor Foundation."

Wednesday, January 14, 2009

L4D update

http://pc.ign.com/articles/945/945150p1.html

It will be out on the 360 in the coming weeks.

Sounds good for the most part. Some notable changes:

Campaign
- Fixed several map exploits. (probably won't be able to do the door smashing shortcut now)

Versus
- Made the Tank and Witch spawn directly on the escape route. (this might suck)
- Increased chance of getting the Tank or Witch. (i'd welcome this on campaign, gonna make vs even harder)

Hunter
- Easier to pounce a Survivor who is meleeing. (thank jebus)

Smoker
- Smoker now has to be killed or the tongue destroyed for the tongue to break.
- Survivor's cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging

Tank
- Bashable objects now appear with a red glow.
- Reduced autoshotgun damage against Tanks.


Overall, it seems like most of the changes will beef up the Infected. It'll make playing as them even more fun, but I can definitely see it causing some more frustration as survivors. Also, no mention of changing exploits in VS mode.

Start training now boys!

http://sports.espn.go.com/espnmag/story?id=3831916

Man, i think we could take these guys. What you think?

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